God of War: Ghost of Sparta is a third person action-adventure video game developed by Ready at Dawn and Danta Monica Studio and published by Sony Computer Entertaiment (SCE). It was first released for the Playstation Portable (PSP) Handheld Console on November 2, 2010. The game is the sixth installment in the God Of War series and the fourth chronologically. Loosely based on Greek Mythology, Ghost of Sparta is set in ancient greece with vengeance as its central motif. The player controls the protagonist kratos, the God of War.
Kratos is still haunted by the visions of his mortal past and decides to explore his origins. In Atlantis, he finds his mother Callisto, who claims that his brother Deimos is still alive. Kratos then journeys to the Domain of Death to rescue his brother. After initial resentment from Deimos, the brothers team up to battle the God of Death, Thanatos.
The gameplay of God of War: Ghost of Sparta resembles that of the previous installments. It is a Third-Person Single Player video game viewed from a fixed camera perspective. The player controls the character Kratos in hack and slash combo-based combat, platforming, and puzzle game elements, and battles foes who primarily stem from Greek mythology, including minotaurus, cyclopes, harpies, gorgons and satyrs. The undead legionnaires, keres wraiths, geryons, automatons, boreas beast and Triton warriors were influenced by the mythology, but created specifically for the game.
Platforming elements require the player to climb walls, jump across chasms, swing on ropes, and balance across beams to proceed through sections of the game. Some puzzles are simple, such as moving a box so that the player can use it to access a pathway unreachable with normal jumping, but others are more complex, such as finding several items across different areas of the game to unlock one door. The game features new weapons, magical powers, and navigational abilities not present in previous games and has been cited as featuring 25 percent more gameplay than God of War: Chains of Olympus.
Kratos is still haunted by the visions of his mortal past and decides to explore his origins. In Atlantis, he finds his mother Callisto, who claims that his brother Deimos is still alive. Kratos then journeys to the Domain of Death to rescue his brother. After initial resentment from Deimos, the brothers team up to battle the God of Death, Thanatos.
The gameplay of God of War: Ghost of Sparta resembles that of the previous installments. It is a Third-Person Single Player video game viewed from a fixed camera perspective. The player controls the character Kratos in hack and slash combo-based combat, platforming, and puzzle game elements, and battles foes who primarily stem from Greek mythology, including minotaurus, cyclopes, harpies, gorgons and satyrs. The undead legionnaires, keres wraiths, geryons, automatons, boreas beast and Triton warriors were influenced by the mythology, but created specifically for the game.
Platforming elements require the player to climb walls, jump across chasms, swing on ropes, and balance across beams to proceed through sections of the game. Some puzzles are simple, such as moving a box so that the player can use it to access a pathway unreachable with normal jumping, but others are more complex, such as finding several items across different areas of the game to unlock one door. The game features new weapons, magical powers, and navigational abilities not present in previous games and has been cited as featuring 25 percent more gameplay than God of War: Chains of Olympus.
Gameplay :
About |
Information
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Name |
Good of War: Ghost of Sparta
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Genre |
Action, Adventure, Hack and Slash
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Release |
2010
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Developers |
Ready at Dawn, SCE
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Platform |
Playstation Portable
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